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Course Information

Video Games in Popular CultureVideo Games in Popular Culture (POPC 150)

Term: 2024-2025 Academic Year Spring Semester

Faculty

Warren Juneau
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James R. Petersen
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Holli L Galbreath-Henkel
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Schedule

Mon-Wed, 2:30 PM - 3:50 PM (1/21/2025 - 5/8/2025) Location: BCC BP 137

Description

POPC 150 Video Games Impact on Popular Culture 3 credits

Students will discover the influence and impact of game design and game technology in popular
culture. Topics will include early history of hardware and software designers that emerged after
World War II, the rise of the video game entrepreneurs and the multi-billion-dollar arcade
industry, generational changes in home video game console inventors, and the impacts of video games
from the hobbyists to competitive gamers, as well as the validation of video games as an art form.
The mediums of film, television, print, and music will illustrate and demonstrate the wide
world of video games. Term offered: Spring